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3D FPGA block select fix, and rr-node display fix for 3D FPGAs #2380
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…nd updated routing nets to fix a bug for cross-level connections transparency
…-layered fpgas, Blocks on higher levels are prioritized during instances of overlap between blocks of different layers.
Make format command
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A couple of changes to consider.
…ked on by the user and added comments to the function in the .h file.
ran the make format command
… visible layers are checked for hits to ensure that we only highlight nodes that are on visible layers.
vpr/src/draw/draw_rr.cpp
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highlighting of RR nodes has just been changed to ensure that only nodes on currently visible layers are checked to determine whether they should be highlighted or not. This fixes the bug of the user clicking on a node, but not seeing it highlight due to the code mistakenly changing the highlight setting for a node on an invisible layer.
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One suggested comment update. Can update that before or after merge, based on whatever is more convenient.
@Meet-Patel2580 : are the clicked x,y coordinates in world coordinates? If so we should comment that; I think after that it can be merged. |
Changes in comments
Looks good; can be merged as soon as CI finishes. |
Types of changes